Kod:
[LEFT][COLOR=#FF8000]#include<stdio.h>
#include<conio.h>
[/COLOR][COLOR=#0000BB]void eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700]*);
[/COLOR][COLOR=#0000BB]int kontrol_a[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]int kontrol_b[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]int kontrol_c[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]int kontrol_d[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]int kontrol_e[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]int kontrol_f[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]int kontrol_g[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]int main[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]void[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int a[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]bulunan[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]]={[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]};
for([/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]++){
for([/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]++){
if([/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700])
continue;
for([/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]++){
if([/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700])
continue;
for([/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]++){
if([/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700])
continue;
for([/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]++){
if([/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700])
continue;
for([/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]++){
if([/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700])
continue;
for([/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]++){
if([/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700])
continue;
for([/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]++){
if([/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]||[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]==[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700])
continue;
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]2[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]3[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]4[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]5[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]6[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
if([/COLOR][COLOR=#0000BB]kontrol_a[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700])){
[/COLOR][COLOR=#0000BB]eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]]);
continue;
}
if([/COLOR][COLOR=#0000BB]kontrol_b[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700])){
[/COLOR][COLOR=#0000BB]eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]]);
continue;
}
if([/COLOR][COLOR=#0000BB]kontrol_c[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700])){
[/COLOR][COLOR=#0000BB]eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]]);
continue;
}
if([/COLOR][COLOR=#0000BB]kontrol_d[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700])){
[/COLOR][COLOR=#0000BB]eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]]);
continue;
}
if([/COLOR][COLOR=#0000BB]kontrol_e[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700])){
[/COLOR][COLOR=#0000BB]eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]]);
continue;
}
if([/COLOR][COLOR=#0000BB]kontrol_f[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700])){
[/COLOR][COLOR=#0000BB]eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]]);
continue;
}
if([/COLOR][COLOR=#0000BB]kontrol_g[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700])){
[/COLOR][COLOR=#0000BB]eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]]);
continue;
}
[/COLOR][COLOR=#0000BB]printf[/COLOR][COLOR=#007700]([/COLOR][COLOR=#DD0000]"A%d B%d C%d D%d E%d F%d G%d H%d\n"[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]h[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]printf[/COLOR][COLOR=#007700]([/COLOR][COLOR=#DD0000]"-----------------------\n"[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]bulunan[/COLOR][COLOR=#007700]++;
}[/COLOR][COLOR=#FF8000]//h sonu
[/COLOR][COLOR=#007700]}[/COLOR][COLOR=#FF8000]//g sonu
[/COLOR][COLOR=#007700]}[/COLOR][COLOR=#FF8000]//f sonu
[/COLOR][COLOR=#007700]}[/COLOR][COLOR=#FF8000]//e sonu
[/COLOR][COLOR=#007700]}[/COLOR][COLOR=#FF8000]//d sonu
[/COLOR][COLOR=#007700]}[/COLOR][COLOR=#FF8000]// c sonu
[/COLOR][COLOR=#007700]}[/COLOR][COLOR=#FF8000]//b sonu
[/COLOR][COLOR=#007700]}[/COLOR][COLOR=#FF8000]//a sonu
[/COLOR][COLOR=#0000BB]printf[/COLOR][COLOR=#007700]([/COLOR][COLOR=#DD0000]"İslem Bitmistir Toplam %d iHtimal Vardir..."[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]bulunan[/COLOR][COLOR=#007700]);
[/COLOR][COLOR=#0000BB]getch[/COLOR][COLOR=#007700]();
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]int kontrol_a[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int a[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int j[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]++;
}
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]a[/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]>=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]--;
}
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]int kontrol_b[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int b[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int j[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]2[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]++;
}
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]b[/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]2[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]>=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]--;
}
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]int kontrol_c[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int c[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int j[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]3[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]++;
}
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]c[/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]3[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]>=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]--;
}
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]int kontrol_d[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int d[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int j[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]4[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]++;
}
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]d[/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]4[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]>=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]--;
}
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]int kontrol_e[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int e[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int j[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]5[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]++;
}
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]e[/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]5[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]>=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]--;
}
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]int kontrol_f[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int f[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int j[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]6[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]++;
}
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]f[/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]6[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]>=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]--;
}
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]int kontrol_g[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int tahta[/COLOR][COLOR=#007700][][[/COLOR][COLOR=#0000BB]8[/COLOR][COLOR=#007700]],[/COLOR][COLOR=#0000BB]int g[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int j[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700],[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]j[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]k[/COLOR][COLOR=#007700]++;
}
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]g[/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700];
while([/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]>=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700]&&[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]7[/COLOR][COLOR=#007700]){
if([/COLOR][COLOR=#0000BB]tahta[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]][[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]]==[/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700])
return [/COLOR][COLOR=#0000BB]1[/COLOR][COLOR=#007700];
[/COLOR][COLOR=#0000BB]w[/COLOR][COLOR=#007700]++;
[/COLOR][COLOR=#0000BB]z[/COLOR][COLOR=#007700]--;
}
return [/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
}
[/COLOR][COLOR=#0000BB]void eleman_sifirla[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]int [/COLOR][COLOR=#007700]*[/COLOR][COLOR=#0000BB]ptr[/COLOR][COLOR=#007700])
{
[/COLOR][COLOR=#0000BB]int i[/COLOR][COLOR=#007700];
for([/COLOR][COLOR=#0000BB]i[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]i[/COLOR][COLOR=#007700]<=[/COLOR][COLOR=#0000BB]63[/COLOR][COLOR=#007700];[/COLOR][COLOR=#0000BB]i[/COLOR][COLOR=#007700]++)
[/COLOR][COLOR=#0000BB]ptr[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]i[/COLOR][COLOR=#007700]]=[/COLOR][COLOR=#0000BB]0[/COLOR][COLOR=#007700];
} [/COLOR][/LEFT]